Ok, so I realise this is just about the most clickbaity title that a clickbait generator could have generated. But it is my genuine and firm belief that to be a great GM there are only two things you need to do. Sure, there’s a thousand other things you could do that might make your GMing even […]
As a GM, I love giving characters nail biting, soul crushing, world shattering decisions to make. It gives the players true agency over the story, and leads to gloriously intense moments of roleplaying. But these decisions only have their intended effect when they’re actually hard for characters to make. So, how do we craft tough choices? Every great decision (read: […]